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Getting Started with Logisim
1.
Logic Design Review
1.1.
Combinational Logic
1.2.
Sequential Logic
1.3.
Synchronous Logic
1.4.
Propagation Delay and Clock Period
1.5.
Tri-state Buffers and Multiplexers
2.
Combinational vs. Pipelined Multiplier
3.
Building a Stored Program Computer
3.1.
Four-bit Accumulator Machine
3.2.
Using Three Operands
3.3.
Using an Instruction Register
3.4.
Converting the Instruction Register into Instruction Memory
3.5.
Adding Branching
3.6.
Adding a Data Memory
4.
Converting to ARMv8 Datapath
4.1.
Increased Register Width
4.2.
Increased Register Count
4.3.
Increased Instruction Count
4.4.
Using Byte-Addressing
4.5.
Changing Instruction Encoding
Light (default)
Rust
Coal
Navy
Ayu
Computer Organization with Logisim
Using Byte-Addressing
TODO